Sunday, December 4, 2016

Thus, Blood Must Ever Be Spilt - a preview of the upcoming "The Eye of Terror" Expansion


The Black Crusade Expansion Project is proud to preview our first expansion, The Eye of Terror, for Warhammer 40,000 Conquest!

Devastated by war, the armies of the grim, dark future have retreated from Nectavus. The great WAAAGH! of Orks claimed victory there and now set their sights on the planet of Armageddon. Imperial and Eldar forces alike are regrouping, looking to stop the green horde before they can strengthen their grip on the Traxis Sector.

But in their haste to face the Orks the Imperium has left a weakness in their defense against the forces of Chaos. Even now the legions of Khorne pour forth from the Eye of Terror, frothing to lay waste to any force in their way. Can they be stopped?

Within The Eye of Terror expansion you will find 29 individual, new cards with which to wage this war! You may field new Tau cards to strengthen your units with attachments as well as further augment those human forces who have joined the Greater Good. New Eldar and Dark Eldar cards will feature cards that focus on the Mobility keyword and Torture trait, respectively. The Tyranids will have ways to further benefit from infestation and will be fielding a new, Unique army unit (that all have heard mention of during their battles in the Traxis Sector): A Hive Tyrant known to humanity as Subject M17c1-1.....

Blood for the Blood God

Within this expansion, you will find 3 new Khorne cards to bolster the forces of Chaos, and Ba’ar Zul the Hate-bound specifically.

Juggernauts of Khorne are fearsome beasts, the Blood God’s steeds and a manifestation of rage unbridled. With 4 ATK and 5 HP these Elite units can wreak havoc in a battle, but their rage and hatred truly overflow once the battle gets bloody. If you control a Bloodied warlord this army unit gains +4HP and the Brutal keyword!




We also see a new Chaos event: Cower Before Me! This Tactic and Khorne trait card lets you surprise the enemy with damage before combat even begins! After your warlord commits to a planet you can deal damage to any non-warlord unit at that planet. That damage is equal to the printed ATK value of any non-Elite Khorne unit you control at that planet. Pick off a command unit or weaken a hearty army unit for 1 or 2 points of damage. Or, if you control a Bloodied Ba’ar Zul, take someone out of the fight by dealing a whopping 3 damage to them.



Lastly, we see an attachment that is a weapon infused with the soul of a daemon, The Bloodfeeder. This piece of Wargear has a vampiric effect, granting additional ATK (or in certain cases, HP) to your units while also having the potential to heal them. It further expands the Bloodthirst specialization, allowing you to remove damage from the attached unit after another unit has been destroyed. The Blood God strengthens those who collect skulls in his name!



Look for The Eye of Terror to hit OCTGN and be available for print-and-play in January of 2017!


(Editor's note - we do not own any of the artwork used. This is strictly a fan-made project with no earnings whatsoever.)

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